UI/UX Design and Prototyping

Interfaces designed and tested before they are built.

Algoramming provides UI/UX design and prototyping from Dhaka, Bangladesh for teams across the UAE, Qatar, Saudi Arabia, the US, the UK, and Australia. We research, design, and prototype interfaces in Figma, test them with real users, and hand engineering a clickable, decided design, so the build starts from evidence rather than opinion.

We design and prototype the product in Figma, test the risky screens with real users, and hand your engineers a decided, clickable design instead of a stack of static mockups.

Discipline
UI/UX design
Cadence
Two-week shipping rhythm
Team
Senior engineers & designers
Source code
Yours from commit one
A deeper look

Everything to know about ui/ux design.

What this specialism means in practice, written for the people who buy it and the people who will live inside the product after launch.

01

Prototype the risky parts first

The cheapest place to change your mind is a prototype. We design the flows that carry the most risk or uncertainty first, make them clickable, and put them in front of real users before engineering commits. That surfaces the confusions and dead ends while they cost a Figma edit rather than a sprint. By the time a screen reaches the build, the important arguments have already been settled with evidence.

02

A handoff engineers can actually build from

Good design does not end at a pretty screen. We hand over the states that real software has, empty, loading, error, and edge, along with interaction notes, spacing, and the tokens that keep it consistent. That detail is what stops the built product from quietly diverging from the design, and what lets engineering move quickly because the decisions are already made and documented.

What you get

Outcomes, not deliverables.

We measure success in shipped value, not tickets closed. Every engagement is anchored to a few outcomes both sides can defend.

  1. 01

    Decisions settled on tested prototypes, not opinions in a meeting

  2. 02

    A clickable prototype your team and users can react to

  3. 03

    Fewer expensive changes discovered mid-build

  4. 04

    A design engineering can implement without guesswork

What we deliver

Concrete artifacts, not slide decks.

Everything lands in your repositories, your cloud, and your control. Nothing is locked behind us.

  1. Artifact

    User research findings and key flows

  2. Artifact

    Wireframes and high-fidelity UI in Figma

  3. Artifact

    A clickable prototype of the core journeys

  4. Artifact

    Handoff specs, states, and interaction notes

Our process

The same senior team, the same playbook.

UI/UX design runs on the ui/ux design playbook. Boring on purpose, predictable by design.

  1. 01Discover
  2. 02Design
  3. 03Build
  4. 04Launch
  5. 05Support
  1. 1

    Discover

    Interviews, jobs-to-be-done, analytics audits. We anchor design in evidence, not opinions.

    Phase 01 / 05
  2. 2

    Design

    Information architecture first, then flows, then visuals. Every screen earns its place.

    Phase 02 / 05
  3. 3

    Build

    Components are designed with tokens and states so engineers can ship without translating.

    Phase 03 / 05
  4. 4

    Launch

    We pair with engineers during build, review the live UI, and tune what looked right in Figma but lands wrong in the browser.

    Phase 04 / 05
  5. 5

    Support

    We run usability sessions, watch session replays, and ship iterative improvements.

    Phase 05 / 05
Our toolkit

Pragmatic tools. Senior judgement.

The everyday kit our team reaches for on this work. None of it is sacred; every choice is justified against the problem.

  • 01Figma
  • 02FigJam
  • 03Maze
  • 04Hotjar
  • 05Storybook
  • 06Lottie
  • 07Notion
  • 08Adobe XD
  • 09Principle
  • 10Webflow
Common questions

Things teams ask before signing.

Have a different one? Send a single email; we usually answer within a business day.

Do you do research, or just visual design?
Both. The visual work is only as good as the understanding behind it, so we include the research and testing needed to make design decisions defensible.
Can you work from our existing brand?
Yes. We design within your brand, and flag where it needs tightening for product use, so the result feels like you rather than a template.
Will you also build what you design?
We can, and there is real value in the same senior team carrying a design through to code. We also hand off cleanly to an in-house or third-party team when that is what you need.
Ready for ui/ux design?

Send the brief. We will take it from there.

Plain-English reply within one business day. NDA on request. Discovery call is free.