One source of truth for how your product looks and behaves.
Algoramming builds design systems from Dhaka, Bangladesh for product teams across the UAE, Qatar, Saudi Arabia, the US, the UK, and Australia. We create the tokens, components, and documentation in Figma and code, keeping the two in sync, so every team ships on-brand, accessible interfaces faster and the product stops drifting apart screen by screen.
We build the design system that keeps your product coherent as it grows: tokens, a documented component library, and the discipline to keep design and code from drifting apart.
What this specialism means in practice, written for the people who buy it and the people who will live inside the product after launch.
Covered end to end4
01
Design systems: the cure for products that drift apart
Without a system, every new screen is a small negotiation, and the product slowly fragments into slightly different buttons, spacings, and behaviours. A design system replaces those negotiations with decisions made once. Tokens define the raw values, components package the patterns, and documentation makes the right choice the easy choice. As your team grows, the system is what lets more people ship without the product feeling like it was built by strangers.
02
Real value only when design and code agree
A design system that lives only in Figma, or only in code, drifts within weeks. We build both sides and keep them mirrored, so the component a designer places matches the component an engineer imports, down to states and accessibility. That alignment is where the speed comes from: designers assemble screens from known parts, engineers implement without reinventing, and reviews stop relitigating settled decisions.
What you get
Outcomes, not deliverables.
We measure success in shipped value, not tickets closed. Every engagement is anchored to a few outcomes both sides can defend.
Two-week shipping rhythm
01
A consistent product, even as teams and features multiply
02
Faster shipping from reusable, tested components
03
Accessibility baked into components, not bolted on later
04
Design and code that stay in sync through one source of truth
What we deliver
Concrete artifacts, not slide decks.
Everything lands in your repositories, your cloud, and your control. Nothing is locked behind us.
01
Artifact
Design tokens for colour, type, spacing, and motion
02
Artifact
A documented, accessible component library in code
03
Artifact
Figma library mirrored to the coded components
04
Artifact
Contribution and versioning guidelines
Our process
The same senior team, the same playbook.
Design systems runs on the ui/ux design playbook. Boring on purpose, predictable by design.
01Discover
→
02Design
→
03Build
→
04Launch
→
05Support
1
Discover
Interviews, jobs-to-be-done, analytics audits. We anchor design in evidence, not opinions.
Phase 01 / 05
2
Design
Information architecture first, then flows, then visuals. Every screen earns its place.
Phase 02 / 05
3
Build
Components are designed with tokens and states so engineers can ship without translating.
Phase 03 / 05
4
Launch
We pair with engineers during build, review the live UI, and tune what looked right in Figma but lands wrong in the browser.
Phase 04 / 05
5
Support
We run usability sessions, watch session replays, and ship iterative improvements.
Phase 05 / 05
Our toolkit
Pragmatic tools. Senior judgement.
The everyday kit our team reaches for on this work. None of it is sacred; every choice is justified against the problem.
Interface
Application
Data and APIs
Cloud and delivery
01Figma
02FigJam
03Maze
04Hotjar
05Storybook
06Lottie
07Notion
08Adobe XD
09Principle
10Webflow
Common questions
Things teams ask before signing.
Have a different one? Send a single email; we usually answer within a business day.
It can be, early on. We right-size it, sometimes that is a lean token set and a handful of components, so you get consistency without maintaining machinery you do not yet need.
02Which tech do you build components in?
Usually React, documented in Storybook, with tokens that can feed other platforms. We fit the system to your stack rather than imposing a new one.
03How long does it take to build a design system?
A lean, useful first version, core tokens and a handful of components, often takes a few weeks. A broad system for a large product grows over months. We right-size it and ship the parts your teams need first, so the system earns its keep early rather than arriving all at once.
04What is the difference between a design system and a component library?
A component library is the set of reusable UI parts. A design system is broader: the tokens, the library, the usage rules, and the documentation that say how and when to use each part. The library is a piece of the system, not the whole of it.
05Can you extend or fix a design system we already have?
Yes. We audit what exists, fix the gaps and inconsistencies, reconnect Figma and code where they have drifted, and add the governance that keeps the system healthy as more people contribute.