Two to three weeks from risky idea to tested prototype.
Algoramming runs design sprints, also called prototype sprints, from Dhaka, Bangladesh for founders and product teams across the UAE, Qatar, Saudi Arabia, the US, the UK, and Australia. In two to three weeks we turn the riskiest idea into a clickable prototype, test it with real users, and give you evidence to decide before engineering commits.
In a focused two-to-three week sprint, we turn the riskiest part of an idea into a clickable prototype, test it with real users, and hand you evidence to decide with.
What this specialism means in practice, written for the people who buy it and the people who will live inside the product after launch.
Covered end to end4
01
A design sprint compresses the argument into a few weeks
A prototype sprint takes the debate that would otherwise drag through months of building and settles it in a couple of weeks. We pick the single riskiest question, design a prototype that answers it, and put that prototype in front of the people who would actually use it. The output is not a polished product; it is a decision you can trust, reached before the expensive commitment rather than after it.
02
Small, sharp, and honest about the result
The value of a sprint depends on being willing to hear the answer. We design the test so the prototype can genuinely fail, and we report what users did, not what we hoped they would do. Sometimes that greenlights the idea with confidence; sometimes it redirects it; occasionally it saves you from a costly mistake. In every case you come out knowing more, for very little spend.
What you get
Outcomes, not deliverables.
We measure success in shipped value, not tickets closed. Every engagement is anchored to a few outcomes both sides can defend.
Two-week shipping rhythm
01
A clickable prototype of the riskiest idea in weeks
02
Real user reactions before engineering commits
03
A clear go, no-go, or pivot backed by evidence
04
Momentum and alignment across the team
What we deliver
Concrete artifacts, not slide decks.
Everything lands in your repositories, your cloud, and your control. Nothing is locked behind us.
01
Artifact
A focused prototype of the core or risky flow
02
Artifact
Usability sessions with target users
03
Artifact
A findings summary with a clear recommendation
04
Artifact
Next-step options costed at a high level
Our process
The same senior team, the same playbook.
Prototype sprints runs on the product consultation playbook. Boring on purpose, predictable by design.
01Discover
→
02Design
→
03Build
→
04Launch
→
05Support
1
Discover
Stakeholder interviews, customer interviews, and a hard look at the numbers you already have.
Phase 01 / 05
2
Design
Opportunity solution trees, prototype sprints, and concept tests with real users.
Phase 02 / 05
3
Build
We pair with your team to ship the smallest experiment that proves or kills the idea.
Phase 03 / 05
4
Launch
We help you instrument, segment, and read the data without lying to yourselves.
Phase 04 / 05
5
Support
Quarterly product reviews: what to double down on, what to sunset, what to try next.
Phase 05 / 05
Our toolkit
Pragmatic tools. Senior judgement.
The everyday kit our team reaches for on this work. None of it is sacred; every choice is justified against the problem.
Interface
Application
Data and APIs
Cloud and delivery
01Miro
02Figma
03FigJam
04Mixpanel
05Amplitude
06Notion
07Productboard
08Linear
09Maze
10Dovetail
Common questions
Things teams ask before signing.
Have a different one? Send a single email; we usually answer within a business day.
A sprint is narrower and faster. Discovery maps the whole problem space; a prototype sprint answers one sharp question with a tested artefact. They complement each other and often run in sequence.
02What do we need to bring?
A clear question worth answering and access to a few target users. We handle the design, the prototype, and running the sessions.
03Can a sprint feed straight into a build?
Yes. A validated prototype is the ideal starting point for MVP definition and delivery, and the work carries directly into it.
04What is a design sprint?
A design sprint is a short, structured cycle that turns the riskiest question about an idea into a clickable prototype and tests it with real users. Instead of arguing in meetings or building for months, you reach a decision backed by evidence in a couple of weeks.
05How is a prototype sprint different from a Google design sprint?
Google's five-day sprint is one well-known format. Our sprint follows the same idea, prototype the risky part and test it, but we run it over two to three weeks and shape it around your question rather than a fixed daily script, which usually produces a more faithful prototype.
06How much does a design sprint cost?
A sprint is a fixed, small engagement, far cheaper than building the wrong thing for a quarter. The exact figure depends on the prototype's depth and how many users we test with. We agree the scope and price up front, so there is no open-ended bill.