One codebase for iOS and Android, without the wrapped-website feel.
Algoramming builds cross-platform mobile apps from Dhaka, Bangladesh using Flutter and React Native for clients across the UAE, Qatar, Saudi Arabia, the US, the UK, and Australia. One codebase ships to both iOS and Android, which cuts cost and keeps features in step, while we still reach for native modules wherever the experience genuinely needs them.
We build one codebase that ships to both iOS and Android, so features land on both platforms at once and your budget goes further, with native modules where the experience demands them.
What this specialism means in practice, written for the people who buy it and the people who will live inside the product after launch.
Covered end to end4
01
One codebase, two stores, half the drift
The hidden cost of separate native apps is not just the second build; it is the drift, where iOS and Android slowly grow different features and different bugs. A cross-platform codebase keeps them in step. We reach for Flutter or React Native based on your team and needs, share the design system so both platforms feel like one product, and use a single pipeline to build, test, and release to both stores. For most apps, that is faster to ship and cheaper to maintain, with no visible compromise.
02
Native modules where cross-platform earns its keep
Cross-platform does not mean lowest common denominator. When a screen needs platform-specific behaviour, a heavy camera or maps feature, or the last few percent of polish, we drop to a native module and keep the rest shared. The point is to spend the native effort where users can feel it, and share everything else, rather than paying the full native tax on screens that never needed it.
What you get
Outcomes, not deliverables.
We measure success in shipped value, not tickets closed. Every engagement is anchored to a few outcomes both sides can defend.
Two-week shipping rhythm
01
One codebase serving both platforms, at lower total cost
02
Features that reach iOS and Android at the same time
03
Near-native performance for the great majority of screens
04
A single release process instead of two diverging ones
What we deliver
Concrete artifacts, not slide decks.
Everything lands in your repositories, your cloud, and your control. Nothing is locked behind us.
01
Artifact
Cross-platform app in Flutter or React Native
02
Artifact
Shared design system across both platforms
03
Artifact
Native modules for platform-specific features
04
Artifact
CI that builds, tests, and ships both stores from one pipeline
Our process
The same senior team, the same playbook.
Cross-platform apps runs on the mobile apps playbook. Boring on purpose, predictable by design.
01Discover
→
02Design
→
03Build
→
04Launch
→
05Support
1
Discover
We map the jobs-to-be-done, the device matrix, and the regulatory edges before kicking off design.
Phase 01 / 05
2
Design
We prototype core flows in Figma, validate with real users, and lock interaction details before build.
Phase 02 / 05
3
Build
We ship signed builds to TestFlight and internal testing every sprint, with crash reporting on day one.
Phase 03 / 05
4
Launch
We submit, respond to review feedback, and stage rollouts to catch issues before they reach everyone.
Phase 04 / 05
5
Support
We track crash-free sessions, A/B test what matters, and ship a steady stream of small improvements.
Phase 05 / 05
Our toolkit
Pragmatic tools. Senior judgement.
The everyday kit our team reaches for on this work. None of it is sacred; every choice is justified against the problem.
Interface
Application
Data and APIs
Cloud and delivery
01Figma
02FigJam
03Android Studio
04Xcode
05VS Code
06TestFlight
07Firebase Console
08Sentry
09Lottie
10ClickUp
Common questions
Things teams ask before signing.
Have a different one? Send a single email; we usually answer within a business day.
Both are excellent. Flutter gives very consistent UI control; React Native fits teams already invested in the JavaScript ecosystem. We recommend based on your existing skills and the app itself.
02Will users be able to tell it is not fully native?
For the vast majority of apps, no. We hold the same bar for gestures, transitions, and performance, and use native modules for the parts where the difference would otherwise show.
03Can we start cross-platform and go native later?
Yes. Many products validate cross-platform first, then invest in native for a specific platform once traction justifies the cost. The shared design work carries over.
04Is cross-platform app development cheaper than native?
Usually, because one codebase serves both iOS and Android instead of two separate builds and teams. The saving is largest when the two platforms should behave alike. Where an app needs deep platform-specific work, some of that cost returns, and we point it out before you commit.
05Flutter vs React Native: which performs better?
For the vast majority of apps both perform well enough that users cannot tell. Flutter gives very consistent UI control across platforms; React Native fits teams already in the JavaScript ecosystem. For the heaviest screens we drop to a native module either way, so the framework choice follows your team, not a benchmark.